Episode 02 - The Mines of Mandalore - Ruins of Mandalore Environment - Design, Modelling, Texturing, Simulations
Modelling and design of kitbash library of buildings, attachments, platforms, windows, damage and rubble piles later used to dress the environment. Design of pattern used on textures. Upresing of existing virtual production models.
Breakdown & Process
CREDITS
CG Generalist - Jonas Ruiz
Generalist Supervisor - Aaron Barr
Asset Supervisor - Jeff Tetzlaff
VFX Supervisor - Greg Kegel
Asset Supervisor - Jeff Tetzlaff
VFX Supervisor - Greg Kegel